8/6/2023 0 Comments Figma vs sketchThat brings our tally to a total of 3 additional programs needed in order to make the most of our Sketch experience. We needed a program called Abstract to connect to a Sketch document, so that the document can not only be saved in a place that is accessible to all designers, but would also update the document with any changes made to it, so that when a designer accessed the file it would be updated with the most recent updates. Working on a team of multiple designers means that they each can make edits to the same design file over time. That would mean that in order to create one prototype, we would need three different programs in order to get the job done.In addition to the two programs needed to actually create prototypes, we also needed a version control manager. Once Craft uploaded the screens to Invision, we would then need to go into our Invision account and actually create the hotspots for the prototype. In order to do this, we needed an extension called Craft, which connects to our Sketch file and allows us to mass export screen designs that would then be uploaded to Invision through the Craft manager. As a result, we needed a way to export our screen designs from Sketch into Invision-where we would then create hotspots for the clickable prototype. We do a lot of prototyping at Lithios and Sketch didn’t have the intuitive and user friendly prototyping tools that we would need to create our high quality prototypes-there was a point where Sketch didn’t even have a prototyping option. When using Sketch, we had to also have an additional 3 programs in order for it to be useful for our team: Craft, Invision, and Abstract. Less Software, More EfficiencyĪt Lithios, we got our start through using Sketch but overtime as we scaled as a company we realized that we needed a tool that was more consolidated and convenient for our growing team. Here are a few reasons why we think Figma is superior to Sketch: 1. Sketch has been leading in the industry for years and we believe Figma is it's new competition. They are both leading in the industry and are by no means perfect. Why We Prefer Figmaīoth Sketch and Figma are great tools if you are looking to get started in UX/UI design. Sketch and Figma are both great tools for an up and coming designer to get plugged into UX/UI design as they are both highly regarded within the industry. At a more detailed level, these tools allow designers to create repeatable components that they can use to streamline the design process and create a library of UI elements that can be used across a specific project. The prototyping allows the designer to simulate a real coded experience through the use of hotspots. They allow designers to create the UI-or visuals-of an app or website, as well as bring these designs to life with prototyping. Sketch and Figma are both software design tools used to create mobile and web experiences in the UX/UI design space. In this blog, we will discuss what Sketch and Figma are and why the Lithios team prefers to work in the Figma space. expert context, or a simple to complex experience context.ĭespite there being so many options for designers to create awesome experiences, we at Lithios primarily use Sketch and Figma-with Figma being the more preferred tool. All offer their own affordances and drawbacks depending on the context used-being a team vs. There are so many different types of software that exist which attempt to make their mark as a leading design tool. With new software being made to make designing more user friendly and accessible to non-designers, we as UX designers need to keep up to date with all the happenings in the industry. Being in the tech space means needing to adapt to an ever-changing market of products and tools to facilitate the design and development process.
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